
The world’s best Dota 2 players just got destroyed by a killer AI from Elon Musk’s startup
Aug 12, 2017
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Tonight during Valve’s yearly Dota 2 tournament,
a surprise segment introduced what could be the best new player in the
world -- a bot from Elon Musk-backed startup OpenAI. Engineers from the
nonprofit say the bot learned enough to beat Dota 2 pros in
just two weeks of real-time learning, though in that training period
they say it amassed “lifetimes” of experience, likely using a neural
network judging by the company’s prior efforts. Musk is hailing the achievement as the first time artificial intelligence has been able to beat pros in competitive e-sports.
While the demonstration was highly limited to a few variables of gameplay, it was still remarkable to witness crowd-favorite Dota 2 pro
Danylo “Dendi” Ishutin get crushed in a live 1-vs-1 match with the bot.
Some of the bot’s maneuvers looked eerily human. After being defeated
by the bot twice, Dendi forfeited future matches with it, and expressed
surprise that a bot could outplay a human. He said the bot “feels a
little like [a] human, but a little like something else.”
Dota 2 is an astoundingly complex game in which
two teams of 5 players compete to siege and destroy the opposing team’s
base. The game features 113 playable heroes who each possess unique
abilities, as well as dozens of items that can enhance and extend each
hero’s capabilities — meaning the full extent of the game’s
possibilities are virtually incomprehensible, at least to a player with
human limitations.
Elon Musk founded OpenAI as a nonprofit venture to
prevent AI from destroying the world — something Musk has been beating
the drum about for years. Just last month he told a group of US
governors that AI represents a “fundamental risk to the existence of
civilization.” Others, like Facebook’s Mark Zuckerberg, have been less than impressed by Musk’s killer robot doomsaying.
At least for now, killer AI seems limited to parlor tricks at e-sports tournaments. The OpenAI team’s bigger plan is to extend its Dota 2 bot’s capabilities into something that can compete across the full game in a 5-vs-5 match by next year’s tournament.
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